Cadence of Hyrule

Cadence of Hyrule

Cadence of Hyrule: Zelda is alive with the sound of music

In Cadence of Hyrule two things that nobody ever expected would come together find themselves meshed like peanut butter and chocolate. In the story, Cadence, the hero from the indie hit Crypt of the NecroDancer, finds herself transported into Hyrule, the setting of the Legend of Zelda.

Although Cadence can be unlocked through gameplay, players will find themselves dancing for most of the game as the game series eponymous Zelda or the primary protagonist Link.

Each character has their own special abilities – mostly surrounding how they react to the music.

The game was released June 13, 2019 and is currently available for the Nintendo Switch.

Just like in NecroDancer, Cadence of Hyrule is a rhythm-based music game with roguelike elements that features piano and drum-centric remixes of iconic Zelda music.

This alone makes this game huge for anyone with a lot of nostalgia for the series as the music of Zelda generated much of the atmosphere for the zeitgeist these games helped forge.

Developed by the Canadian independent developer Brace Yourself Games, Cadence of Hyrule is published by Nintendo and is available for the Switch.

As players venture across the overworld they will find themselves in a map that is extremely similar to the iconic Zelda geography including locales such as Hyrule Castle and Death Mountain. However, the individual map tiles are procedurally generated with each save file, so no two game play throughs will be exactly the same.

As the game plays extremely similar to NecroDancer, when enemies are on the screen the player will need to move and attack in sync with the song playing. This requires the use of movement buttons to stay in time and the player is rewarded for keeping up with the beat with bonus multipliers and extra rewards.

Cadence of Hyrule

Like any other Zelda game, the player will be able to find and purchase equipment such as weapons, shovels, torches, bows, bombs and the hook shot. The roguelike elements of the game rear their head by having the player lose some of their perishable items (such as shovels) and rupees when on death.

The Gameplay Plot

The plot follows a silly, but fittingly cartoonish, story that a music-based villain named Octavo has arrived in Hyrule and used his magic Lute to put the king to sleep. The magic sleep spell puts Link and Zelda to sleep as well. For some reason unknown, the activity of Octavo causes Cadence from NecroDancer to be transported to Hyrule by the Triforce and she manages to awaken both Link and Zelda.

Cadence wants to find a way home, but she teaches Link and Zelda how to fight with music and they set off across Hyrule to defeat Octavo’s four champions, each of whom possess enchanted instruments capable of wielding great magical power.

The music of Cadence of Hyrule is composed by Danny Baranowsky, who is the same composer well known for the music of NecroDancer. It has a 25-song soundtrack that remixes several well-known Zelda songs.