The Civilization series carries on a long and storied tradition starting almost 30 years ago and Civilization 6 carries on that tradition by revitalizing old systems and adding new ones.
Civilization 6 is a turn-based strategy 4X – expand, explore, exploit, and exterminate – developed by Firaxis Games and published by 2K Games. As a game, it follows the same pattern of previous games by putting the player in control of a small tribe at the beginning that they guide towards becoming a world dominant power by the end game.
There are numerous ways to earn victory in a Civilization game including through a military victory over all other opponents, technological superiority, or cultural influence.
Civilization 6 builds on old systems and adds new in-depth game systems to learn
The game is played on a hex grid representing an Earth-like world that is generated randomly each time. Much of Civ 6’s gameplay depends heavily on the topography of the map, with a new feature that de-stacks cities – this means that when cities are built, they do not exist just in one hex, instead they sprawl out. Different city-based tiles depend heavily on the type of land they are built on and also benefit from synergies from nearly built up hexes.
This means that players must spend a lot of time thinking about how they build out their cities for maximum benefit.
The game is played with up to 12 different players, each of whom can be player- or AI-controlled. In the case of AI-controlled characters, they operate with an “agenda” system that affects the behavior of those leaders. AI-controlled leaders will choose to send out missionaries, build up armies, build technology, and expand their civilizations based on their agendas.
NPC AI “agendas” change how the game is played by setting the behavior of world leaders
The AI also chooses who to ally with, and who to renounce, based on a number of factors depending on their agenda. For example, Cleopatra might ally with the player because they have a large military and are not threatening their borders; but the same leader might turn on the player for building up forces along their border or allying with an enemy.
The diplomacy system in Civ 6 is extremely robust and does a good job of telling players why another faction decided to initiate hostilities and by following the guidelines when interacting with other leaders, players can keep the mollified.
Although the first Civ 6 game comes with a large number of potential nations and leaders, each new expansion adds more leaders to choose from, new wonders, units, and buildings. This means that every expansion for Civ 6 continually increases options and ways to play and win the game.
Civ 6 has two expansions, Rise and Fall, released in February 2018 added mechanics that emulate the collapse of civilizations through different factors; and Gathering Storm, which was released in February 2019 improved in-game weather effects and how human activity affects the end-game eras.
Civilization 6 began its march towards world domination on Oct. 21, 2016, for Windows PC and macOS; it would later launch for iOS, Linux, Nintendo Switch, PlayStation 4, and Xbox One.