Halo 5 Guardians brings the Spartans back for Xbox One

Halo 5 Guardians brings the Spartans back for Xbox One

Welcome back to the expansive and exciting universe of Halo with Halo 5: Guardians, a first-person shooter that follows Spartan Fireteam Osiris and its leader Spartan Locke. The story follows the events of Halo 4 by eight months and contains a vast array of weapons from that game and improves improve upon their mechanics.

Developed by 343 Industries and published by Microsoft Studios, Halo 5 is the first Halo game developed to be Xbox One native and it is exclusive to that console.

Although the game preserves many of the mechanics from Halo 4, Halo 5 does innovate on many of the previous game’s mechanics and weapons to create a more exciting game. Health and shields still operate the same, with the armor providing regenerating shields and Spartans now carry two personal weapons that can be swapped at any time for any other weapon discovered.

The story itself is considered a bit weak because the main character that players follow, Spartan Locke, lacks personality. He is a cardboard soldier who is only “following orders,” and Master Chief, who is barely in the game, is driving most of the plot from the back seat as a support character.

Weapons in Halo 5 get an upgrade from previous titles

Weapons from Halo 4 that seemed lackluster now have new mechanics that make them better. For example, the Suppressor, which wasn’t a great gun in 4, now has a homing bullet ability that makes it perfect for getting targets too fast to lead.

The environments also have seen a bit of an upgrade with beautiful landscapes filled with enemies to choose how to handle.

Although many of the maps are notably smaller than previous Halo franchise games, the technology of the Xbox One allows for greater verticality and deeper interaction with the terrain. Although the maps are tighter, they are also filled with more secret pockets, accessible areas, and vehicles. This makes traversing maps in order to complete missions more interesting.

No local split-screen means that all multiplayer modes in Halo 5 are now online

Halo 5 was Developed by 343 Industries and published by Microsoft Studios

Halo 5 drops split-screen multiplayer but instead introduces a few different cooperative and competitive modes for players to get together for PvP.

The game adds a game mode called “Warzone,” which is a big team battle PvP setup across a huge arena. Players don’t just fight against one another like an ordinary team deathmatch, but also must claim and dominate control points.

Players also have access to tanks and other vehicles that they can commandeer during the fights, however even these are not overpowered against smart infantry players. Although tanks are strong and armored, they can be taken out if a stealthy player sneaks up on them from cover to take them out.

The game also added the ability to clamber up ledges, which adds a bit more mobility on the battlefield. Players also have access to retro-jump jets on their backs that trigger when leaping into the air and aiming, this allows them to hover a short time in order to get a superior firing position.

Overall, Halo 5 expands the Halo universe, although it has a rather weak story, the game itself is engaging and a great deal of fun.

Halo 5: Guardians launched for the Xbox One in October 2015.