River City Girls unleashes a furious, pixelated 2D brawler

River City Girls unleashes a furious, pixelated 2D brawler

In River City Girls you will brawl through the side-scrolling 2D pixelated streets to rescue your boyfriends who have been kidnapped. This is a quirky sequel to River City Ransom that puts players in the role of the girlfriends of the protagonists of the previous game.

River City Girls was developed by WayForward and published worldwide by Arc System Works.

High-school girls Kyoko and Misako start out their boring day at school when a message comes in that their boyfriends, River City heroes Kunio and Riki, have been kidnapped!

They immediately set out to rescue them. Except, first they have to get out of detention and the school – it is, after all, the middle of the school day – this leads to them picking massive fights in classrooms, school hallways and out towards the lobby in their quest to leave the school.

A fun mix of 2D brawling with a clean 16-bit sprite-based display system

River City Girls is a side-scrolling 2D brawler with a lot of mayhem. The pixelated graphics rests somewhere between 16-bit and 32-bit sprite-based display, and it hearkens nicely to other brawler titles such as Double Dragon and River City Ransom.

The girls fight using combed moves that rely on position and sequence of button presses to beat down enemies. They will also discover discarded weapons along the way both just laying around or dropped from downed enemies that they can use.

New moves and items can be bought at stores on the streets from an accessory shop and a dojo. Some of the moves are standalone attacks – such as a dab move – and others are upgrades to already existing move sequences that add yet more combos to a known move set. This opens up a great deal of variety when it comes to preparing for fights in the field.

River City Girls  available for the Nintendo Switch, PlayStation 4, Xbox One and PC.

Many of the accessories add bonuses and buffs to the characters, such as increasing damage against certain genders of opponents. However, the nature of the buffs that accessories give is not visible until they are purchased – this means that players can easily buy something they don’t want.

Money for buying accessories and upgrading moves comes from fighting in the street as it is dropped from opponents. So, beating up hordes of other teenagers and adults with martial arts moves becomes the primary moneymaker in the game.

River City is big and there’s a lot of people to beat up there

Combat screens for River City Girls use 2D sprites, but they act like slightly 2.5D spaces that they move around in, scrolling side to side and up and down. They are also part of a larger city map that offers over six large regions for the girls to explore.

Each new locale offers different enemy types to combat and a continuation of the story that will eventually lead them to the rescue of their boyfriends from their kidnappers.

River City Girls shipped worldwide on September 5 and is available for the Nintendo Switch, PlayStation 4, Xbox One and PC.